Fireworks Mania Mod Tools¶
Documentation for the Fireworks Mania Mod Tools — the Unity package you use to build mods for Fireworks Mania. It runs from setting up your first project through to a field reference for every script and component.
🚀 Quick Links¶
| Topic | Description |
|---|---|
| Getting Started | Install the tools and build your first mod |
| Guides | Task-based how-tos — templates, icons, sounds, maps, publishing |
| Troubleshooting | Build errors and common problems, with fixes |
| FAQ | Quick answers to the questions modders ask most |
| Scripting | Write custom C# in your mod — with code samples |
| Script Reference | Detailed documentation for every component |
| Best Practices | Naming conventions, folder structure, and tips |
| Optimization | Keep file sizes small and load times fast |
What Are the Mod Tools?¶
The Fireworks Mania Mod Tools are a Unity Package for building, previewing and exporting custom content for Fireworks Mania.
With the Mod Tools you can create:
- 🎆 Custom fireworks — rockets, cakes, roman candles, mortars, fountains, shells, zippers, and more
- 🏞️ Custom maps — full outdoor levels with environment, lighting, and weather settings
- 🪑 Custom props — static and interactive decorative objects
- 🔊 Custom sounds — unique audio for any firework or interaction
No coding skills are required. All of the above can be done entirely through the Unity Editor. Coding is optional for advanced customization.
Video Tutorials¶
A full video playlist covering mod creation is available on YouTube:
▶ Mod Support | Fireworks Mania — YouTube Playlist
Current Unity Version¶
Always use the Unity version listed in the CHANGELOG for the current release. Using a different version may cause unexpected issues.
Each release entry names its target version, and clicking that version number takes you to Unity's site where you can install it straight into Unity Hub. See Getting Started for the full walkthrough.