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Fireworks Mania Mod Tools

Documentation for the Fireworks Mania Mod Tools — the Unity package you use to build mods for Fireworks Mania. It runs from setting up your first project through to a field reference for every script and component.


Topic Description
Getting Started Install the tools and build your first mod
Guides Task-based how-tos — templates, icons, sounds, maps, publishing
Troubleshooting Build errors and common problems, with fixes
FAQ Quick answers to the questions modders ask most
Scripting Write custom C# in your mod — with code samples
Script Reference Detailed documentation for every component
Best Practices Naming conventions, folder structure, and tips
Optimization Keep file sizes small and load times fast

What Are the Mod Tools?

The Fireworks Mania Mod Tools are a Unity Package for building, previewing and exporting custom content for Fireworks Mania.

With the Mod Tools you can create:

  • 🎆 Custom fireworks — rockets, cakes, roman candles, mortars, fountains, shells, zippers, and more
  • 🏞️ Custom maps — full outdoor levels with environment, lighting, and weather settings
  • 🪑 Custom props — static and interactive decorative objects
  • 🔊 Custom sounds — unique audio for any firework or interaction

No coding skills are required. All of the above can be done entirely through the Unity Editor. Coding is optional for advanced customization.


Video Tutorials

A full video playlist covering mod creation is available on YouTube:

▶ Mod Support | Fireworks Mania — YouTube Playlist


Current Unity Version

Always use the Unity version listed in the CHANGELOG for the current release. Using a different version may cause unexpected issues.

Each release entry names its target version, and clicking that version number takes you to Unity's site where you can install it straight into Unity Hub. See Getting Started for the full walkthrough.